I recorded some of my 10 ball ghost games. I am not happy with the way I was playing. I think I still have a lot of room to improve my concept, so the game could be easier. Anyway, there are quite a few games in this video, some of them I ran out, some of them I didn't. Any suggestion is appreciated!
Way too much draw on the break, you want to stop the CB at center table.
You are moving your upper body on the backswing. This is a major point of inconsistency.
In the second game the shot on the 4 ball had way too much draw on it, and that took away the angle making the 6 harder than necessary. THEN you attempted to overshoot the 6 and blew it. But the problem started on the shot on the 4. The 6 ball could have been slow rolled easily.
Secondly, kit looks like you make a run-out plan and the just stick to it. You need to review the plan each and every shot. The only time you just move from one shot to the next is when you make the shot and get the exact position you planned for. That is Slow down the stroking and do more thinking in between.
In the third game, you should have rolled the CB off the 5 down table and back up for the 6. This would have taken the 8-ball out of play.
In the 4th game, you way under stroked the 5 in the side causing you to need to make an heroic shot on the 6. Just a little harder and the 6 would be setup for an easy shot in the side, leaving the 7 as another easy shot in the side. Way to straight on the 9.